Work
Everything I have built, across both halves of what I do.
3D Art
2022 — presentBlender, XR and immersive environments. VR training simulations, cultural heritage preservation, and animated film.
The Bible Project — Episode 01: A Love That Obeyed
2026A Blender-animated retelling of Matthew Chapter 1, told from Joseph's side.
E-Bike Charging Station Visualisation
2025Showing a client what their charging station would look like in a hotel garden.
Salvation
2025In a world consumed by darkness, a single divine light breaks through.
VR Simulation for Volumetric Analysis
2024A virtual chemistry lab for secondary schools that do not have a real one.
C-Section Surgery VR Simulation
2024VR training that lets medical professionals rehearse a caesarean section without risk.
Paintball 255
2024A fast, playful VR paintball game.
AncestARs
2023Digitising Makonde cultural heritage before it disappears.
Data Science
2026 — presentPython and machine learning applied to health data at the ETH Research Laboratory, MUHAS. MSc Data Science at UDSM.
Learning in public
Practice projects from working through machine learning fundamentals. Small on purpose, and kept here rather than hidden — the path matters as much as the destination.
SMS Spam Classification
2026Binary text classification with logistic regression — and learning what the metrics actually mean.
Internet Advertisements — Decision Trees
2026Classifying images as adverts or not, across 1,558 variables.
Wine Quality — Linear Regression
2026Predicting a quality score from measurable chemistry.
Pizza — Linear Regression from Scratch
2026The first one. Diameter in, price out.
Feature Extraction & Preprocessing
2026Turning text and images into numbers a model can learn from.