Dar es Salaam, Tanzania
I build things you can walk into — immersive 3D worlds, and the data that explains them.
I am a 3D artist and a data scientist. For four years I have been modelling, animating and building immersive environments in Blender and Unity — VR training simulations, cultural heritage work, and now an animated film series. Alongside that I work with Python and machine learning on health data at the ETH Research Laboratory at MUHAS, and I start an MSc in Data Science at UDSM. I co-founded Seede XR, where those two halves meet.
3D Art
2022 — presentBlender, XR and immersive environments. VR training simulations, cultural heritage preservation, and animated film.
7 projects →
Data Science
2026 — presentPython and machine learning applied to health data at the ETH Research Laboratory, MUHAS. MSc Data Science at UDSM.
6 projects →
Selected work
All 13 projectsAntimicrobial Resistance (AMR) Data Analysis
2026Making messy hospital surveillance data ready to answer questions about drug resistance.
The Bible Project — Episode 01: A Love That Obeyed
2026A Blender-animated retelling of Matthew Chapter 1, told from Joseph's side.
VR Simulation for Volumetric Analysis
2024A virtual chemistry lab for secondary schools that do not have a real one.
C-Section Surgery VR Simulation
2024VR training that lets medical professionals rehearse a caesarean section without risk.
AncestARs
2023Digitising Makonde cultural heritage before it disappears.