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Judith Solomon
VRGame Assets3D / Blender

Paintball 255

A fast, playful VR paintball game.

Role
3D artist · environment props and game assets
When
October 2024
Tools
Blender

Description

An interactive VR game that simulates a fast-paced paintball match, built for immersive entertainment.

Behind the scene

The project lead and Unity developer is Bernard Masika (opens in a new tab). I contributed by modelling environment props and creating the 3D assets used in the game world.

The work was as much about optimisation as modelling — VR runs at ninety frames a second in each eye, so every asset had to be built light enough to keep the game smooth.

The game environment
Props and assets
Gameplay

Game assets